@startuml
sprite $minitab [48x48/16] {
FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF
FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF
FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF
FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF
FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF
FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF
FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF
FFFFFFFFFFFFFFFD5555555EFFFFFFFFFFFFFFFFFFFFFFFF
FFFFFFFFFFFFFFFC0000000DFFFFFFFFFFFFFFFFFFFFFFFF
FFFFFFFFFFFFFFFC0000000DFFFFFFFFFFFFFFFFFFFFFFFF
FFFFFFFFFFFFFFFC0000000DFFFFFFFFFFFFFFFFFFFFFFFF
FFFFFFFFFFFFFFFC0000000DFFFFFFFFFFFFFFFFFFFFFFFF
FFFFFFFFFFFFFFFC0000000DFFFFFFFFFFFFFFFFFFFFFFFF
FFFFFFFFFFFFFFFC0000000DFFFFFFFFFFFFFFFFFFFFFFFF
FFFFFFFFFFFFFFFC0000000DFE1111111BFFFFFFFFFFFFFF
FFFFFFFFFFFFFFFC0000000DFE0000000BFFFFFFFFFFFFFF
FFFFFFFFFFFFFFFC0000000DFE0000000BFFFFFFFFFFFFFF
FFFFFFFFFFFFFFFC0000000DFE0000000BFFFFFFFFFFFFFF
FFFFFFFFFFFFFFFC0000000DFE0000000BFFFFFFFFFFFFFF
FFFFFDBBBBBBBFFC0000000DFE0000000BFFFFFFFFFFFFFF
FFFFF80000001FFC0000000DFE0000000BFFFFFFFFFFFFFF
FFFFF80000001FFC0000000DFE0000000BFFFFFFFFFFFFFF
FFFFF80000001FFC0000000DFE0000000BFFFFFFFFFFFFFF
FFFFF80000001FFC0000000DFE0000000BFFFFFFFFFFFFFF
FFFFF80000001FFC0000000DFE0000000BFFFFFFFFFFFFFF
FFFFF80000001FFC0000000DFE0000000BFFCBBBBBBDFFFF
FFFFF80000001FFC0000000DFE0000000BFF10000008FFFF
FFFFF80000001FFC0000000DFE0000000BFF10000008FFFF
FFFFF80000001FFC0000000DFE0000000BFF10000008FFFF
FFFFF80000001FFC0000000DFE0000000BFF10000008FFFF
FFFFF80000001FFC0000000DFE0000000BFF10000008FFFF
FFFFF80000001FFC0000000DFE0000000BFF10000008FFFF
FFFFF80000001FFC0000000DFE0000000BFF10000008FFFF
FFFFF80000001FFC0000000DFE0000000BFF10000008FFFF
FFFFF80000001FFC0000000DFE0000000BFF10000008FFFF
FFFFF80000001FFC0000000DFE0000000BFF10000008FFFF
FFFFF80000001FFC0000000DFE0000000BFF10000008FFFF
FFFFF80000001FFC0000000DFE0000000BFF10000008FFFF
FFFFF80000001FFC0000000DFE0000000BFF10000008FFFF
FFFFF91111111FFC1111111DFE1111111BFF21111118FFFF
FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF
FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF
FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF
FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF
FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF
FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF
FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF
FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF
}


!define DEV2_MINITAB(_alias) ENTITY(rectangle,black,minitab,_alias,DEV2 MINITAB)
!define DEV2_MINITAB(_alias, _label) ENTITY(rectangle,black,minitab,_label, _alias,DEV2 MINITAB)
!define DEV2_MINITAB(_alias, _label, _shape) ENTITY(_shape,black,minitab,_label, _alias,DEV2 MINITAB)
!define DEV2_MINITAB(_alias, _label, _shape, _color) ENTITY(_shape,_color,minitab,_label, _alias,DEV2 MINITAB)
skinparam folderBackgroundColor<<DEV2 MINITAB>> White
@enduml